

Oculus Medium lead designer Lydia Choy, who transitioned to Adobe in the acquisition, is also playing a leading role in the development of the Substance 3D Modeler. If you’re interested you can sign-up here. While the first four are available now with the launch of the toolset, the VR-capable Substance 3D Modeler is in a closed beta for the time being.

Built on the foundation of the VR sculpting tool Oculus Medium (which Adobe acquired back in 2019), the Substance 3D Modeler tool aims to make VR modeling an integral part of the suite’s 3D workflow.Īdobe’s new Substance 3D suite is comprised of five apps that work together:

This week Adobe revealed its new Substance 3D software suite which is designed to give creative professionals a comprehensive set of tools for modeling, texturing, and lighting 3D objects and scenes.
